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You are here:   Начало PC Call of Duty

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Call of Duty

PC
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Call of Duty
Call of Duty

Create a shortcut to your Call of Duty executable and
add the following to the end of the command line:

+set monkeytoy 0 +set sv_cheats 1

or

+set thereisacow 1337 +set developer 1 +set sv_cheats 1 +set monkeytoy 0


Now start the game.
Press the tilde (~) key to open the console,
and then enter the following:

god                 - God mode
give                - Gives indicated item
give health         - Full health
notarget            - The enemies won't shoot you
noclip              - You can go straigh through walls
give all            - Gives all items
give ammo           - Gives ammunition
debug 1             - Turns debug mode on (0 to turn it off)
developer 1         - Turns developer mode on (0 to turn it off)
ufo                 - Fly mode
jumptonode          - Teleports you to a specific node on the map
kill                - Suicide
testgun             - ?
cvarlist            - Gives a list of all cvars in the game
cvardump            - Dumps all cvars to the console
cvar_restart        - Reset all cvars
cmdlist             - Gives a list of all commands in the game
shaderlist          - Gives a list of all the shaders on the current map
imagelist           - Gives a list of all images on the current map
snd_list            - Gives a list of all sounds currently being used
entitylist          - Gives a list of all entities currently in use
bindlist            - Gives a list of all currently bound keys
gfxinfo             - Gives information about the game graphics
savegame            - Saves your game
loadgame            - Load your saved game
reset               - Resets a variable to it's default state
cinematic           - Plays a cinematic file
testmodel           - Spawns a model that you input
ai_corpsecount      - how many seconds dead bodies remain on-screen
cg_brass 0          - Turns ejecting shells off
cg_marks 0          - Turns bullet marks off
cg_drawFPS 1        - Turns fps display on
cg_drawTimer 1      - Turns game timer on
cg_drawStatus 0     - Turns HUD off
cg_hudAlpha #       - Sets HUD transparency (default is 1.0)
cg_draw2D 0         - Turns HUD and crosshair off
cg_drawCrosshair 0  - Turns crosshair off
cg_crosshairAlpha # - Sets crosshair transparency (default is 1.0)
cg_thirdPerson 1    - Turns on 3rd person view on.
cg_shellshock #     - Activates the shellshock effect for the
duration that you specify
cg_showMiss 1       - Shows you how far off you are from hitting an npc
if you've missed.
cg_shadows 0        - Turns shadows off.
cg_noRender 0/1     - Gameplay will continue, but will no longer be rendered.
cg_subtitles 0/1    - Turns off/on subtitles
cg_letterbox 0/1    - Turns off/on letterbox format
cl_debugMove 0/1    - Turns off/on player and AI movement debugging.
con_debug 0/1       - Turns off/on console debugging.
fx_debug 0/1        - Turns off/on fx debugging.
fx_draw 0/1         - Turns off/on fx. If set to 0, no smoke,
muzzle flashes or particle effects will be drawn.
fx_enable 0/1       - Turns off/on fx. If set to 0, fx will be disabled.
fx_freeze 0/1       - Turns off/on fx freezing. If set to 1, smoke -
for example) will freeze in mid-air.
g_gravity #         - Changes the amount of gravity in the game
(default is 800)
g_spawnai 0/1       - Don't spawn on the map (usually crashes the game)
g_ai 0/1            - Turns off/on ai in the game.
g_debugDamage 1     - View the amount of health that an npc has and
how much damage you have done to it.
g_vehicleDebug 0/1  - Turns off/on vehicle debug mode.
g_debugMove 1       - Turns off/on player and AI movement debugging.
g_debugBullets 1    - Turns off/on bullet debugging.
g_debugShowHit 1    - Turns off/on hit debugging.
g_drawEntBBoxes 1   - Turns off/on entity bounding boxes.
g_gameSkill #       - Sets the game skill level
g_knockback #       - Sets the knockback power of weapons (default is 1000)
r_fog 0/1           - Turns off/on fog
r_drawEntities 0/1  - Turns off/on objects and npc's. Default is 1
r_drawWorld 0/1     - Turns off/on all objects and backgrounds.
Default is 1
r_showtris 0/1      - Turns off/on wireframe mode. Default is 0
cg_skybox 0/1       - ??????
cg_stats 0/1        - ??????
cg_noPredict 0/1    - ??????
cg_selectPlayer     - ??????
cg_tracerChance     - ??????
cg_ignore 0/1       - ??????
debug_tankall 1     - ??????
chain 1             - ??????
g_changelevel_time  - ??????
cl_run 0/1          - ??????
cl_running 0/1      - ??????
dmflags 0/1         - ??????
ai_nocriticalsections 1 - ??????


Note: All the codes with 0/1 are toggles;
use 0 to turn them off and 1 to turn them on

Note2: If the console tells you that "sv_cheats are read only"
after you enter a code, then try typing "setrandom sv_cheats

If you see cheats are not enabled on this server then type spdevmap [mapname].
For example, spdevmap burnville or spdevmap dawnville.

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