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You are here:   Начало PC Warhammer: Shadow of the Horned Rat

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Warhammer: Shadow of the Horned Rat

PC
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Warhammer: Shadow of the Horned Rat
Warhammer: Shadow of the Horned Rat

Instructions are for Windows 95 only although this will
probably work with Windows 3.1 as well.

Start the game as normal
Load any saved file
Now press ALT ESC this will change Warhammer to a window
Start WORDPAD from the START PROGRAM ACCESSORIES menu
Open file <DRIVE>:SHADOW OF THE HORNED RAT\SAVED\ARMY.MRC

Now the fun begins.
Modify any unit listed or add new/killed ones. Add magic
items or spells.

You may modify the number of troops or Active troops given after S_SIDE
as setstats:s_side=<reserved>,<troops>,<active troops>,<reserved>

You may change any of the values after S_MOVE as they represent the
stats from the book.  Increase Move (Non mounted only), Weapon Skill,
Balistic Skill, Strength, Toughness, Wounds, Initiative, Attacks,
or Leadership.
setstats:s_move=M,W,B,S,T,W,I,A,L

If you know the names for magic items you may add them to any units
after the banner line.
banner:BannerMrcCmdr,0
addmagicitem:ItemGrudgeBringer

If you know the names for spells you may add them to any wizards
after the banner line.
banner:BannerAmber,0
addspell:GeneralDispel

To help you with these review the .MRC and .BTS file in directory
SHADOW OF THE HORNED RAT\FILE\SCRIPT

You may copy complete units from the MRC files. Do not forget to
update the number of units
set:count=<number of units>

Many other things can be changed such as armor, weapon, balistic
weapon, etc.  However these use codes and not names so you will
need to experiment. Once you have finished save the file and return
to the game. Use the maximize button to get the full screen.
You will now find all these values reflected in the troop roster
and everywhere else.

<Note> you can only modify ARMY.MRC after loading a game as it is
stored in memory after this.

Also the amount of gold may be modified using a hex editor from any
saved file in <DRIVE>:SHADOW~1\SAVED\SAVEGAME.<n>
It is stored at location F0 in the file in reverse hex form
ie F7 01 = 500.

I recommend copying ARMY.MRC and SAVEGAME.<n> before starting and
the usual disclaimers are in effect, you do this at your own risk.

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